Detective Casebook sees you in Chicago 1930 where the future has never been brighter and the Dodgers are the premier team!
Theme Modern world
Background The city is rife with crime. As Chicago grows so does the growing list of unsolved mysterious. Your job, is to strap on your hat and trenchcoat and search the city in order to solve your case. Uncover clues, talk to NPCs, move through a 20s themed Chicago.
Play Mode Cards and dice
Designed for Solo play
Style of Play Journaling or points based win/lose
Time to play 15 - 20 minutes a game, longer if journaling (unless you write fast!)
Size Fits inside a business card sized case (supplied) yet it still packs a lot of fun.
The game comes with:
- Four cards outlining the rules and background
- Character sheet
- 6 Map Cards
- 1 Clue points card
- 1 Character card/seet
- 3 x 7mm dice (colours will vary)
- 2 x 7mm counters
- Game case which holds everything - including the dice!
With each encounter you either win, fail, or almost succeed. Those options provide different amounts of positive and negative score points and even those are randomised. As a designer (and gamer), I dislike fixed score games, especially ones for solo play. I want the maximum variability to ensure the game has replayability and longevity.
Detective Casebook
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